(1) New Events
– New Legendary Hero ‘Vivian’ Rate Up Summon
* New Heroes will only be available through the Rate Up Summon. It will not be possible to obtain Vivian through other Summons (Legendary Hero Summon Selection Ticket, Legendary Hero Summon Ticket, Rare – Legendary Summon Ticket, etc). We will announce when they are added to other summons through either a notice or the description of the in-game items.
* New Relics will only be available through the Rate Up Summon. It will not be possible to obtain the newly released Relics through other Summons (Relic Summons, Relic Summon Tickets, etc). We will announce when they are added to other summons through either a notice or the description of the in-game items.
– Vivian Event Dungeon
– Raid Bounty: Gorgos Event
– Clan Activities Event
– Stamina Consumption Event
🔗 Check out the [Event Notice]
(2) Improvements & Changes
– Added the Event Dungeon Pass System
– Added Stamina to the Arena Shop
– Improved Stamina Rewards from Missions
ㄴ Improved the rewards for completing the ‘Craft Equipment x5’ mission from the [Weekly Missions]
* The quantity of Stamina Rewards may vary based on the progress rate.
– Adjusted the Members required to the Clan Attendance Rewards
– Added [Win in Forbidden Dungeon x5] to the Daily Missions
(3) Hero Skill Description Adjustments
Skill Description Improvements (Text Clarity) |
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Nicholas |
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Chivalry Tier 1 – Hidden Heart |
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Previous Description |
[Cowardly Ruse]’s chance to grant [Stealth] +30%. |
Adjusted Description |
[Cowardly Ruse]’s chance to inflict [Stealth] changes to 80%. |
Accolon |
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Previous Description |
Immediately before attacking
• Transfer all other allies’ [Debuff](s) to Accolon. • Gain [Paralysis Powder] for 1 turn(s). |
Adjusted Description |
Immediately before attacking:
• If allies excluding this hero have [Debuff], transfer all [Debuff] to Accolon. • When transfer is triggered, gain [Paralysis Powder] for 1 turn(s). |
Passive 1 – Unilateral Infection (Chivalry Tier 1) |
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Previous Description |
Immediately before attacking:
• Transfers all other allies’ [Debuff] to Accolon. • Gain [Paralysis Powder] for 1 turn(s). • Gain [Faint] for 1 turn(s). |
Adjusted Description |
Immediately before attacking:
• If allies excluding this hero have [Debuff], transfer all [Debuff] to Accolon. • When the transfer is triggered, gain [Paralysis Powder] for 1 turn(s). • When the transfer is triggered, gain [Faint] for 1 turn(s). |
Rosier |
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[Flame Relic] Active Skill 3 – Bloody Festival [Hook of Death] Effect |
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Previous Description |
Deals [Damage (ATK)] to [All Enemies]
Deals [Damage (ATK)] to [All Enemies], and 50% chance to apply [Bleed] for 1 turn(s). |
Adjusted Description |
• Attacks all enemies 2 times. Total damage: 131.6% ATK.
• 50% chance for last hit to inflict [Bleed] for 1 turn(s). |
Turin |
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[All Relics] Active Skill 1 – Chilling Bloodsucker Insects |
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Previous Description |
Attacks 1 enemy. Damage: 29% ATK. Each point of RES increases damage. Extra Damage per Point: 0.3% ATK.
Heal the ally with the lowest HP. 10.7 of Turin’s Max HP +150. |
Adjusted Description |
Attacks 1 enemy. Total damage: 29% ATK. Each point of RES increases damage per hit. Total Extra Damage per Point: 0.3% ATK.
Heal the ally with the lowest HP. 10.7% of Turin’s Max HP + 150 |
Kyrddin |
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[Flame Relic] Active Skill 3 – Searing Fear |
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Previous Description |
Attacks 1 enemy 2 times. Total damage: 256% ATK.
50% chance to inflict [Confusion] for 1 turn(s). Decreases target’s Attack Gauge by 10% when inflicting [Abnormal Status] on target. Increases all [Abnormal Status] durations by 1 turn(s) if target has [Abnormal Status]. |
Adjusted Description |
Attacks 1 enemy 2 times. Total damage: 256% ATK.
Increases all [Abnormal Status] durations by 1 turn(s) if target has [Abnormal Status]. 70% chance to inflict [Confusion] for 2 turn(s). Decreases target’s Attack Gauge by 10% when inflicting [Abnormal Status] on target. |
Passive Skill 2 – Nocturnal Fay |
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Previous Description |
When attacking while weather is [Night]:
• Triggers [Heartless Strike] if target has [Abnormal Status], Fully recharge Kyrddin’s Attack Gauge. |
Adjusted Description |
When attacking while weather is [Night]:
• Triggers [Heartless Strike] if target has [Abnormal Status], Fully recharge Kyrddin’s Attack Gauge. |
Ralph |
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[All Relics] Active Skill 3 – [To Battle!] Effect |
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Previous Description |
When attacking:
• 100% chance to gain [Attack Increase III] and [Hit Accuracy Increase III] for 2 turn(s). • Take damage based on Max HP. |
Adjusted Description |
When attacking:
• 100% chance to gain [Attack Increase III] and [Hit Accuracy Increase III] for 2 turn(s). • Inflict damage on self equal to 20% of Max HP. |
Guinevere |
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Chivalry Tier 4 – Divine Retribution |
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Previous Description |
Skill 1’s chance to inflict [Damage Dealt Decrease I] +20% |
Adjusted Description |
Skill 1’s chance to inflict [Damage Dealt Decrease I] changes to 70%. |
Skill Description Issues Fixes |
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Bors |
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Passive Skill 1 – Wolf Leather |
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Previous Description |
At the start of battle:
• 100% chance to gain [Counterattack Damage Increase Proportional to Lost HP III] for the rest of the battle. • 100% chance to gain [Attack Speed Increase I] for 1 turn(s). |
Adjusted Description |
At the start of battle:
• 100% chance to gain [Counterattack Damage Increase III] for the rest of the battle. • 100% chance to gain [Attack Speed Increase I] for 1 turn(s). |
Isolde |
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[Flame Relic] Active Skill 2 – Vindonnus’s Judgement |
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Previous Description |
Attacks 2 times, hitting 1 random enemy/enemies each time. Total damage: 80% ATK.
80% chance to inflict [Burn] for 2 turn(s). |
Adjusted Description |
Attacks 2 times, hitting 1 random enemy/enemies each time. Total Damage: 80% ATK.
80% chance for each hit to inflict [Burn] for 2 turn(s) |
Fredric |
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[Storm Relic] Active Skill 3 – Survival in the Wild |
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Previous Description |
Attacks all enemies. Damage: 168% ATK.
25% chance to trigger [Steal Buff]. |
Adjusted Description |
Attacks all enemies 2 times. Total damage: 168% ATK.
25% chance to trigger [Steal Buff]. |
Rosier |
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[Frost Relic] Active Skill 2 – Cackling Banshee |
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Previous Description |
HP Recovery: Recovers 15% of missing HP.
When affected by [Buff]: Gain [Hit Accuracy Increase II] for 4 turn(s). When affected by [Debuff]: Gain [Effect Accuracy Increase II] for 4 turns(s). |
Adjusted Description |
HP Recovery: Recovers 15% of missing HP
When affected by [Buff]: Gain [Hit Accuracy Increase II] for 4 turn(s). When affected by [Debuff]: Gain [Effect Accuracy Increase I] for 4 turn(s). |
Lancelot |
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Passive Skill 3 – Knight of the Lake’s Challenge (Chivalry Tier 4) |
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Previous Description |
When attacking while weather is [Rain]:
• Inflict [DOT Taken Increase III] for 3 turn(s) and increase the duration of [DOT] for 1 turn(s). |
Adjusted Description |
When attacking while weather is [Rain]:
• Inflict [DOT Taken Increase I] for 3 turn(s) and increase the duration of [DOT] for 1 turn(s). |
Kay |
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[Storm Relic] Active Skill 3 – Brutal Squall |
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Previous Description |
Attacks all enemies 4 times. Total damage: 160% ATK.
The last two hits deal additional damage if the target is below 30% HP. Total damage: 25% ATK. |
Adjusted Description |
Attacks all enemies 4 times. Total damage: 160% ATK.
The last two hits deal additional damage if the target is below 30% HP. Total damage: 50% ATK |
Turin |
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Chivalry Tier 3 – Butterfly Fay Support |
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Previous Description |
When an ally is inflicted with a [debuff], grants [Recovery Over Time] to an ally for 2 turn(s). |
Adjusted Description |
When an ally is inflicted with a [Debuff], grants [Recovery Over Time] to an ally for 2 turn(s). |
Kyrddin |
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Chivalry Tier 8 – Monstrous Fay’s [Heartless Strike] Effect |
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Previous Description |
Heartless Strike
Attacks all enemies. Damage: 4% of target’s Max HP. |
Adjusted Description |
Heartless Strike
Attacks all enemies. Damage: 8% of target’s Max HP. |
Ardoin |
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[All Relics] Active Skill 2 – Impish Jig |
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Previous Description |
[Flame Relic]
Attacks 3 times, hitting 2 random enemy/enemies each time. Damage per hit: 120% ATK. 25% chance for each hit to inflict [Polymorph] for 1 turn(s).
[Frost Relic] Attacks 3 times, hitting 1 random enemy/enemies each time. Damage per hit: 95% ATK. 40% chance for each hit to inflict [Polymorph] for 1 turn(s).
[Storm relic] Attacks 3 times, hitting 2 random enemy/enemies each time. Damage per hit: 104% ATK. 20% chance for each hit to inflict [Polymorph] for 1 turn(s). |
Adjusted Description |
[Flame Relic]
Attacks 3 times, hitting 2 random enemy/enemies each time. Total damage: 360% ATK. 25% chance for each hit to inflict [Polymorph] for 1 turn(s)
[Frost Relic] Attacks 3 times, hitting 1 random enemy/enemies each time. Total damage: 360% ATK. 40% chance for each hit to inflict [Polymorph] for 1 turn(s)
[Storm Relic] Attacks 3 times, hitting 2 random enemy/enemies each time. Total damage: 393% ATK. 20% chance for each hit to inflict [Polymorph] for 1 turn(s) |
[All Relics] Active Skill 3 – Hymn of the Flame / Frost / Storm Spirit |
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Previous Description |
Heals all allies: 148% of Ardoin’s ATK.
Removes 2 [Debuff] from all allies.
5% chance to inflict [Polymorph] on all [allies except yourself] by 2 turn(s). |
Adjusted Description |
Heals all allies: 148% of Ardoin’s ATK
Removes 2 [Debuff] from all allies.
• 5% independent chance to grant [Polymorph] to each ally except yourself for 2 turn(s). |
Ralph |
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Passive Skill 1 – Warhorse’s Wrath (Chivalry Tier 1) |
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Previous Description |
When ally dies:
• Gain [Abnormal Status Immunity] for 3 turn(s). • Gain [Attack Speed Increase III], [Defense Increase III] for the rest of the battle. • Grant [To Battle!] to [all allies except yourself] for 2 turn(s). • Grant [Damage Dealt Increase I] to [all allies except yourself] for 2 turn(s). |
Adjusted Description |
When ally dies:
• Gain [Abnormal Status Immunity] for 3 turn(s) • Gain [Attack Speed Increase III] for the rest of the battle. • Gain [Defense Increase I] for 3 turn(s). • Grant [To Battle!] to all allies except yourself for 2 turn(s) • Grant [Damage Dealt Increase I] to all allies except yourself for 2 turn(s) |
(4) Balance Adjustments
Accolon |
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[Frost Relic] Active Skill 3 – Dirty Swordsmanship (Chivalry Tier 4) |
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Previous Effect |
Attacks all enemies 2 times. Total damage: 182% ATK.
60% chance to inflict [Recovery Disruption] for 2 turn(s). |
Adjusted Effect |
Attacks all enemies 2 times. Total Damage: 154% ATK.
60% chance to inflict [Recovery Disruption] for 2 turn(s). |
Turin |
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[Frost Relic] Active Skill 2 – Sleet Downpour |
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Previous Effect |
[Defense Increase I]: Grants 40% DEF |
Adjusted Effect |
[Defense Increase I]: Grants 20% DEF |
Passive Skill 2 – Darkwoods’ Grace [Recovery Powder] Effect |
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Previous Effect |
When healing an ally with 10% or less HP, 50% chance to do the following:
• Restore 30% of their Max HP. • Grant [Abnormal Status Immunity] for 1 turn(s).
Cooldown: 1 turn(s). |
Adjusted Effect |
5% chance to trigger upon using Skill
• Heal the ally with the lowest HP. 50% of target’s Max HP
Cooldown: 1 turn(s) |
Chivalry Tier 8 – [Healing Elixir] Effect |
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Previous Effect |
When healing an ally, 50% chance to do the following:
• Restore 30% of their Max HP. • Grant Abnormal Status Immunity for 1 turn(s).
Cooldown: 1 turn(s). |
Adjusted Effect |
10% chance to trigger upon using Skill
Heal the ally with the lowest HP. 50% of target’s Max HP • Grant Abnormal Status Immunity for 1 turn(s).
Cooldown: 1 turn(s) |
Ardoin |
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[Frost, Storm Relics] Active Skill 2 – Impish Jig |
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Previous Effect |
[Frost Relic]
Damage per hit: 77% ATK Lv.2: ATK Damage +27% Lv.3: Polymorph Rate +10% Lv.4: ATK Damage +27% Lv.5: Polymorph Rate +10%
[Storm Relic] Damage per hit: 77% ATK Lv.2: ATK Damage +27% Lv.3: ATK Damage +27% Lv.4: Random Target +1 Lv.5: ATK Damage +27% |
Adjusted Effect |
[Frost Relic]
Damage per hit: 98% ATK Lv.2: ATK Damage +33% Lv.3: Polymorph Rate +10% Lv.4: ATK Damage +33% Lv.5: Polymorph Rate +10%
[Storm Relic] Damage per hit: 98% ATK Lv.2: ATK Damage +33% Lv.3: ATK Damage +33% Lv.4: Random Target +1 Lv.5: ATK Damage +33% |
Ralph |
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[Frost Relic] Active Skill 2 – Telltale Savagery |
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Previous Effect |
Attacks 1 enemy 4 times. Total damage: 140% ATK.
If the target has [Debuff]: Attacks 1 more time. Damage 20%
Skill Level Up Lv.2: ATK Damage +12% Lv.3: ATK Damage +12% Lv.4: ATK Damage +12% Lv.5: ATK Damage +12% Lv.6: ATK Damage +12% |
Adjusted Effect |
Attacks 1 enemy 4 times. Total damage: 260% ATK.
If the target has [Debuff]: Attacks 1 more time. Damage: 35% ATK.
Skill Level Up Lv.2: ATK Damage +24% Lv.3: ATK Damage +24% Lv.4: ATK Damage +24% Lv.5: ATK Damage +24% Lv.6: ATK Damage +24% |
(5) Bug Fixes
① Heroes
– Issue when ‘Guinevere’ was on Invincible state, she was not immune to Attack Gauge Decrease.
– Issue where the hero’s voiceover was displayed normally in phase 1 but not in phase 2.
– Issue where ‘Ban’ was abnormally dealing twice the damage that was displayed on screen in battle.
– Issue where the [Future of Dreams] and [Future to Come] effects from Clementine’s Passive Skill were not applied correctly.
– Issue where the Active Skill 3’s [Hook of Death] effect from Rosier’s Flame Relic was not applied normally.
– Issue where [Buff Steal] effect was not applied correctly.
– Issue where the ATK Gauge Decrease Rate values applied were higher than what was displayed in the Arena.
– Issue where the available use(s) of a skill would be deducted even when the passive skill was not activated.
– Issue where ‘Baudwin’ Chivalry Tier 8’s [Divine Light] would not remove Scorch and Lightning Strike.
– Issue where the game froze when the opponent used a multi-hit skill that inflicts Abnormal Status at the first hit while under a [Pain Connection] buff.
– Issue when using ‘Bors’ Chivalry Tier 3 Skill and granting [Counterattack] to allies, the hero whose counterattack skill has been changed will only counterattack with Active Skill 1.
– Issue where the [Black Magic: Annihilation] effect from Iweret’s passive skill 3 [Black Magic: Overload] is not applied correctly if the ‘Prioritize attacking bosses’ option is selected.
② Content
– Issue where the End Time displayed and the real time the dungeon closes are not the same when opening the Favor Dungeon using Crystals.
– Issue where the skill description of the enemy team had a text display issue in the Knight Training Camp (Intermediate).
– Issue where the text in Aldri’s left leg is displayed as ‘Aldri’ in the Power Up Dungeon [Frozen Plain].
– Issue where the Level Up Rewards in the Achievements were not displayed correctly.