King Arthur Legends Rise – Changelog – 26/12

(1) New Events

–  New Legendary Hero ‘Vivian’ Rate Up Summon

New Heroes will only be available through the Rate Up Summon. It will not be possible to obtain Vivian through other Summons (Legendary Hero Summon Selection Ticket, Legendary Hero Summon Ticket, Rare – Legendary Summon Ticket, etc). We will announce when they are added to other summons through either a notice or the description of the in-game items.

New Relics will only be available through the Rate Up Summon. It will not be possible to obtain the newly released Relics through other Summons (Relic Summons, Relic Summon Tickets, etc). We will announce when they are added to other summons through either a notice or the description of the in-game items.

– Vivian Event Dungeon

– Raid Bounty: Gorgos Event

– Clan Activities Event

– Stamina Consumption Event

 

🔗 Check out the [Event Notice]

 

(2) Improvements & Changes

– Added the Event Dungeon Pass System

– Added Stamina to the Arena Shop

– Improved Stamina Rewards from Missions

ㄴ Improved the rewards for completing the ‘Craft Equipment x5’ mission from the [Weekly Missions]

* The quantity of Stamina Rewards may vary based on the progress rate.

– Adjusted the Members required to the Clan Attendance Rewards

– Added [Win in Forbidden Dungeon x5] to the Daily Missions

 

 

(3) Hero Skill Description Adjustments

 

Skill Description Improvements (Text Clarity)

Nicholas

Chivalry Tier 1 – Hidden Heart

Previous Description

[Cowardly Ruse]’s chance to grant [Stealth] +30%.

Adjusted Description

[Cowardly Ruse]’s chance to inflict [Stealth] changes to 80%.

Accolon

Passive 1 – Unilateral Infection

Previous Description

Immediately before attacking

• Transfer all other allies’ [Debuff](s) to Accolon.

• Gain [Paralysis Powder] for 1 turn(s).

Adjusted Description

Immediately before attacking:

• If allies excluding this hero have [Debuff], transfer all [Debuff] to Accolon.

• When transfer is triggered, gain [Paralysis Powder] for 1 turn(s).

Passive 1 – Unilateral Infection (Chivalry Tier 1)

Previous Description

Immediately before attacking:

• Transfers all other allies’ [Debuff] to Accolon.

• Gain [Paralysis Powder] for 1 turn(s).

• Gain [Faint] for 1 turn(s).

Adjusted Description

Immediately before attacking:

• If allies excluding this hero have [Debuff], transfer all [Debuff] to Accolon.

• When the transfer is triggered, gain [Paralysis Powder] for 1 turn(s).

• When the transfer is triggered, gain [Faint] for 1 turn(s).

Rosier

[Flame Relic] Active Skill 3 – Bloody Festival [Hook of Death] Effect

Previous Description

Deals [Damage (ATK)] to [All Enemies]

Deals [Damage (ATK)] to [All Enemies], and 50% chance to apply [Bleed] for 1 turn(s).

Adjusted Description

• Attacks all enemies 2 times. Total damage: 131.6% ATK.

• 50% chance for last hit to inflict [Bleed] for 1 turn(s).

Turin

[All Relics] Active Skill 1 – Chilling Bloodsucker Insects

Previous Description

Attacks 1 enemy. Damage: 29% ATK. Each point of RES increases damage. Extra Damage per Point: 0.3% ATK.

 

Heal the ally with the lowest HP. 10.7 of Turin’s Max HP +150.

Adjusted Description

Attacks 1 enemy. Total damage: 29% ATK. Each point of RES increases damage per hit. Total Extra Damage per Point: 0.3% ATK.

 

Heal the ally with the lowest HP. 10.7% of Turin’s Max HP + 150

Kyrddin

[Flame Relic] Active Skill 3 – Searing Fear

Previous Description

Attacks 1 enemy 2 times. Total damage: 256% ATK.

 

50% chance to inflict [Confusion] for 1 turn(s).

Decreases target’s Attack Gauge by 10% when inflicting [Abnormal Status] on target.

Increases all [Abnormal Status] durations by 1 turn(s) if target has [Abnormal Status].

Adjusted Description

Attacks 1 enemy 2 times. Total damage: 256% ATK.

Increases all [Abnormal Status] durations by 1 turn(s) if target has [Abnormal Status].

70% chance to inflict [Confusion] for 2 turn(s).

Decreases target’s Attack Gauge by 10% when inflicting [Abnormal Status] on target.

Passive Skill 2 – Nocturnal Fay

Previous Description

When attacking while weather is [Night]:

• Triggers [Heartless Strike] if target has [Abnormal Status], Fully recharge Kyrddin’s Attack Gauge.

Adjusted Description

When attacking while weather is [Night]:

• Triggers [Heartless Strike] if target has [Abnormal Status], Fully recharge Kyrddin’s Attack Gauge.

Ralph

[All Relics] Active Skill 3 – [To Battle!] Effect

Previous Description

When attacking:

• 100% chance to gain [Attack Increase III] and [Hit Accuracy Increase III] for 2 turn(s).

• Take damage based on Max HP.

Adjusted Description

When attacking:

• 100% chance to gain [Attack Increase III] and [Hit Accuracy Increase III] for 2 turn(s).

• Inflict damage on self equal to 20% of Max HP.

Guinevere

Chivalry Tier 4 – Divine Retribution

Previous Description

Skill 1’s chance to inflict [Damage Dealt Decrease I] +20%

Adjusted Description

Skill 1’s chance to inflict [Damage Dealt Decrease I] changes to 70%.

 

 

 

Skill Description Issues Fixes

Bors

Passive Skill 1 – Wolf Leather

Previous Description

At the start of battle:

• 100% chance to gain [Counterattack Damage Increase Proportional to Lost HP III] for the rest of the battle.

• 100% chance to gain [Attack Speed Increase I] for 1 turn(s).

Adjusted Description

At the start of battle:

• 100% chance to gain [Counterattack Damage Increase III] for the rest of the battle.

• 100% chance to gain [Attack Speed Increase I] for 1 turn(s).

Isolde

[Flame Relic] Active Skill 2 – Vindonnus’s Judgement

Previous Description

Attacks 2 times, hitting 1 random enemy/enemies each time. Total damage: 80% ATK.

 

80% chance to inflict [Burn] for 2 turn(s).

Adjusted Description

Attacks 2 times, hitting 1 random enemy/enemies each time. Total Damage: 80% ATK.

 

80% chance for each hit to inflict [Burn] for 2 turn(s)

Fredric

[Storm Relic] Active Skill 3 – Survival in the Wild

Previous Description

Attacks all enemies. Damage: 168% ATK.

 

25% chance to trigger [Steal Buff].

Adjusted Description

Attacks all enemies 2 times. Total damage: 168% ATK.

 

25% chance to trigger [Steal Buff].

Rosier

[Frost Relic] Active Skill 2 – Cackling Banshee

Previous Description

HP Recovery: Recovers 15% of missing HP.

When affected by [Buff]: Gain [Hit Accuracy Increase II] for 4 turn(s).

When affected by [Debuff]: Gain [Effect Accuracy Increase II] for 4 turns(s).

Adjusted Description

HP Recovery: Recovers 15% of missing HP

When affected by [Buff]: Gain [Hit Accuracy Increase II] for 4 turn(s).

When affected by [Debuff]: Gain [Effect Accuracy Increase I] for 4 turn(s).

Lancelot

Passive Skill 3 – Knight of the Lake’s Challenge (Chivalry Tier 4)

Previous Description

When attacking while weather is [Rain]:

• Inflict [DOT Taken Increase III] for 3 turn(s) and increase the duration of [DOT] for 1 turn(s).

Adjusted Description

When attacking while weather is [Rain]:

• Inflict [DOT Taken Increase I] for 3 turn(s) and increase the duration of [DOT] for 1 turn(s).

Kay

[Storm Relic] Active Skill 3 – Brutal Squall

Previous Description

Attacks all enemies 4 times. Total damage: 160% ATK.

 

The last two hits deal additional damage if the target is below 30% HP. Total damage: 25% ATK.

Adjusted Description

Attacks all enemies 4 times. Total damage: 160% ATK.

 

The last two hits deal additional damage if the target is below 30% HP. Total damage: 50% ATK

Turin

Chivalry Tier 3 – Butterfly Fay Support

Previous Description

When an ally is inflicted with a [debuff], grants [Recovery Over Time] to an ally for 2 turn(s).

Adjusted Description

When an ally is inflicted with a [Debuff], grants [Recovery Over Time] to an ally for 2 turn(s).

Kyrddin

Chivalry Tier 8 – Monstrous Fay’s [Heartless Strike] Effect

Previous Description

Heartless Strike

Attacks all enemies. Damage: 4% of target’s Max HP.

Adjusted Description

Heartless Strike

Attacks all enemies. Damage: 8% of target’s Max HP.

Ardoin

[All Relics] Active Skill 2 – Impish Jig

Previous Description

[Flame Relic]

Attacks 3 times, hitting 2 random enemy/enemies each time. Damage per hit: 120% ATK.

25% chance for each hit to inflict [Polymorph] for 1 turn(s).

 

[Frost Relic]

Attacks 3 times, hitting 1 random enemy/enemies each time. Damage per hit: 95% ATK.

40% chance for each hit to inflict [Polymorph] for 1 turn(s).

 

[Storm relic]

Attacks 3 times, hitting 2 random enemy/enemies each time. Damage per hit: 104% ATK.

20% chance for each hit to inflict [Polymorph] for 1 turn(s).

Adjusted Description

[Flame Relic]

Attacks 3 times, hitting 2 random enemy/enemies each time. Total damage: 360% ATK.

25% chance for each hit to inflict [Polymorph] for 1 turn(s)

 

[Frost Relic]

Attacks 3 times, hitting 1 random enemy/enemies each time. Total damage: 360% ATK.

40% chance for each hit to inflict [Polymorph] for 1 turn(s)

 

[Storm Relic]

Attacks 3 times, hitting 2 random enemy/enemies each time. Total damage: 393% ATK.

20% chance for each hit to inflict [Polymorph] for 1 turn(s)

[All Relics] Active Skill 3 – Hymn of the Flame / Frost / Storm Spirit

Previous Description

Heals all allies: 148% of Ardoin’s ATK.

Removes 2 [Debuff] from all allies.

 

5% chance to inflict [Polymorph] on all [allies except yourself] by 2 turn(s).

Adjusted Description

Heals all allies: 148% of Ardoin’s ATK

Removes 2 [Debuff] from all allies.

 

• 5% independent chance to grant [Polymorph] to each ally except yourself for 2 turn(s).

Ralph

Passive Skill 1 – Warhorse’s Wrath (Chivalry Tier 1)

Previous Description

When ally dies:

• Gain [Abnormal Status Immunity] for 3 turn(s).

• Gain [Attack Speed Increase III], [Defense Increase III] for the rest of the battle.

• Grant [To Battle!] to [all allies except yourself] for 2 turn(s).

• Grant [Damage Dealt Increase I] to [all allies except yourself] for 2 turn(s).

Adjusted Description

When ally dies:

• Gain [Abnormal Status Immunity] for 3 turn(s)

• Gain [Attack Speed Increase III] for the rest of the battle.

• Gain [Defense Increase I] for 3 turn(s).

• Grant [To Battle!] to all allies except yourself for 2 turn(s)

• Grant [Damage Dealt Increase I] to all allies except yourself for 2 turn(s)

 

 

(4) Balance Adjustments

 

Accolon

[Frost Relic] Active Skill 3 – Dirty Swordsmanship (Chivalry Tier 4)

Previous

Effect

Attacks all enemies 2 times. Total damage: 182% ATK.

60% chance to inflict [Recovery Disruption] for 2 turn(s).

Adjusted

Effect

Attacks all enemies 2 times. Total Damage: 154% ATK.

60% chance to inflict [Recovery Disruption] for 2 turn(s).

Turin

[Frost Relic] Active Skill 2 – Sleet Downpour

Previous

Effect

[Defense Increase I]: Grants 40% DEF

Adjusted

Effect

[Defense Increase I]: Grants 20% DEF

Passive Skill 2 – Darkwoods’ Grace [Recovery Powder] Effect

Previous

Effect

When healing an ally with 10% or less HP, 50% chance to do the following:

• Restore 30% of their Max HP.

• Grant [Abnormal Status Immunity] for 1 turn(s).

 

Cooldown: 1 turn(s).

Adjusted

Effect

5% chance to trigger upon using Skill

• Heal the ally with the lowest HP. 50% of target’s Max HP

 

Cooldown: 1 turn(s)

Chivalry Tier 8 – [Healing Elixir] Effect

Previous

Effect

When healing an ally, 50% chance to do the following:

• Restore 30% of their Max HP.

• Grant Abnormal Status Immunity for 1 turn(s).

 

Cooldown: 1 turn(s).

Adjusted

Effect

10% chance to trigger upon using Skill

Heal the ally with the lowest HP. 50% of target’s Max HP

• Grant Abnormal Status Immunity for 1 turn(s).

 

Cooldown: 1 turn(s)

Ardoin

[Frost, Storm Relics] Active Skill 2 – Impish Jig

Previous

Effect

[Frost Relic]

Damage per hit: 77% ATK

Lv.2: ATK Damage +27%

Lv.3: Polymorph Rate +10%

Lv.4: ATK Damage +27%

Lv.5: Polymorph Rate +10%

 

[Storm Relic]

Damage per hit: 77% ATK

Lv.2: ATK Damage +27%

Lv.3: ATK Damage +27%

Lv.4: Random Target +1

Lv.5: ATK Damage +27%

Adjusted

Effect

[Frost Relic]

Damage per hit: 98% ATK

Lv.2: ATK Damage +33%

Lv.3: Polymorph Rate +10%

Lv.4: ATK Damage +33%

Lv.5: Polymorph Rate +10%

 

[Storm Relic]

Damage per hit: 98% ATK

Lv.2: ATK Damage +33%

Lv.3: ATK Damage +33%

Lv.4: Random Target +1

Lv.5: ATK Damage +33%

Ralph

[Frost Relic] Active Skill 2 – Telltale Savagery

Previous

Effect

Attacks 1 enemy 4 times. Total damage: 140% ATK.

 

If the target has [Debuff]:

Attacks 1 more time. Damage 20%

 

Skill Level Up

Lv.2: ATK Damage +12%

Lv.3: ATK Damage +12%

Lv.4: ATK Damage +12%

Lv.5: ATK Damage +12%

Lv.6: ATK Damage +12%

Adjusted

Effect

Attacks 1 enemy 4 times. Total damage: 260% ATK.

 

If the target has [Debuff]:

Attacks 1 more time. Damage: 35% ATK.

 

Skill Level Up

Lv.2: ATK Damage +24%

Lv.3: ATK Damage +24%

Lv.4: ATK Damage +24%

Lv.5: ATK Damage +24%

Lv.6: ATK Damage +24%

 

(5) Bug Fixes

① Heroes

– Issue when ‘Guinevere’ was on Invincible state, she was not immune to Attack Gauge Decrease.

– Issue where the hero’s voiceover was displayed normally in phase 1 but not in phase 2.

– Issue where ‘Ban’ was abnormally dealing twice the damage that was displayed on screen in battle.

– Issue where the [Future of Dreams] and [Future to Come] effects from Clementine’s Passive Skill were not applied correctly.

– Issue where the Active Skill 3’s [Hook of Death] effect from Rosier’s Flame Relic was not applied normally.

– Issue where [Buff Steal] effect was not applied correctly.

– Issue where the ATK Gauge Decrease Rate values applied were higher than what was displayed in the Arena.

– Issue where the available use(s) of a skill would be deducted even when the passive skill was not activated.

– Issue where ‘Baudwin’ Chivalry Tier 8’s [Divine Light] would not remove Scorch and Lightning Strike.

– Issue where the game froze when the opponent used a multi-hit skill that inflicts Abnormal Status at the first hit while under a [Pain Connection] buff.

– Issue when using ‘Bors’ Chivalry Tier 3 Skill and granting [Counterattack] to allies, the hero whose counterattack skill has been changed will only counterattack with Active Skill 1.

– Issue where the [Black Magic: Annihilation] effect from Iweret’s passive skill 3 [Black Magic: Overload] is not applied correctly if the ‘Prioritize attacking bosses’ option is selected.

 

 

② Content

– Issue where the End Time displayed and the real time the dungeon closes are not the same when opening the Favor Dungeon using Crystals.

– Issue where the skill description of the enemy team had a text display issue in the Knight Training Camp (Intermediate).

– Issue where the text in Aldri’s left leg is displayed as ‘Aldri’ in the Power Up Dungeon [Frozen Plain].

– Issue where the Level Up Rewards in the Achievements were not displayed correctly.