King Arthur Legends Rise – Patch Notes – 13/11

■ Known Issues

– Issue where the triggering conditions for certain skills are displayed incorrectly.

▶ Current Description: When an ally is attacked

Correct Trigger:  After an ally attacks

Skills affected

– [Bedivere]’s Chivalry Tier 8 Skill

– [Lot]’s Chivalry Tier 3 Skill

– [Gareth]’s Chivalry Tier 3 Skill

– Adventure Mode Ch. 8 Monster [Claudas]’s Skill

 

– Issue where the description in [Guinevere]’s Frost Relic Skill 2 ‘Silver Rage’ incorrectly displays 9% of Guinevere’s Max HP for the Shield effect in Traditional Chinese.

* The correct value of 15% is applied, only the number in the description that is incorrect.

 

■ Details

(1) New Events

– Legendary Hero ‘Bedivere’ Rate Up Summon

– Hero Power Up Boosting Event

– Relics Power Up Boosting Event

– Monster Hunter Ranking Event

– Gold Collecting Event

– Arena Challenge Event

 

🔗 Check out the [Event Notice]

 

(2) Improvements

– Improves the Arena Matching System

 

– Fixes the item for challenging [Power Up Dungeon: Frozen Plain] 8th Floor.

▶ Before: Common Relic Breath → After: Uncommon Relic Breath

 

– Fixes the issue where the Shield granted by [Guinevere]’s Passive Skill 3 was incorrectly displayed as 20%, and not 100% as it should be.

 

– UI Improvements

▶ Fixes the issue in the Power Up Guide, where the item’s Source List for Hero Skill Level Up materials incorrectly displays the source as from “Normal Difficulty” instead of “Hard Difficulty”.

▶ Fixes the issue where the difficulty to unlock each content was not displayed.

▶ Fixes the issue where the icon of the expected clear reward from the Adventure Mode’s Treasure Chest (Mimic Chest) and the actual received reward was displayed differently.

▶ Improves the Source List

▶ Description Improvements (Added)

・Improves the description of [Guinevere]’s Flame Relic Active Skill 2 in english

– Before: Shield: 20% of Guinevere’s Max HP.

– After: Shield: 5% of Guinevere’s Max HP.

・Improves the description of [Nicholas] Chivalry Tier 3 ‘Hidden Purpose’

– Added the ‘Cooldown: 4 turn(s)’ that was missing to the description.

・Improves the description of [Rosier] Chivalry Tier 8 about the duration of the Inflict DOT effect.

– If target has [Inflict DOT] →  If target has [Bleed]

・Adds the skill factor [Transparent Throwing Star] to Tristan’s Chivalry Tier 8 ‘Blade Storm’.

– Attacks 1 enemy 5 times. Total Damage: 100% ATK. Each point of ATK SPD increases damage per hit. Total additional damage per point: 0.6% ATK.

・Improves the description of [Trygve]’s Frost Relic Active Skill 2.

– Deals additional damage equal to 35% ATK upon triggering [Mark Explosion] → Triggers [Mark Explosion if target has [Mark]

・Improves the description of [Bedivere]’s Chivalry Tier 2 ‘Oath Of Honor’.

– Before: Gain [1] for [Pierce Increase I] turn(s).

– After: Gain [Pierce Increase I] for 1 turn(s).

 

* Only the description of the skill has been modified, the actual skill effect remains the same.

 

 

(3) Hero Balance Adjustments

 

Merlin

[Flame Relic] Active Skill 2 – Phoenix’s Advance

Previous
Effect

The Attack Gauge Charge and Recovery from [Phoenix Ashes]

was affected by the allies’ resistance stats.

Adjusted
Effect

Positive Effects are no longer influenced by resistance stats.

[Frost Relic] Active Skill 2 – Frosty Explosion

Previous
Effect

The Attack Gauge Charge from Frozen Remains was affected by the allies’ resistance stats.

Adjusted
Effect

Positive Effects are no longer influenced by resistance stats.

Cormac

Passive Skill 1 – Irish Memorial

Previous
Effect

When attacking:

· Gain [Defense Increase I] for 1 turn(s).

 

If there are 3 or more enemies

100% chance to inflict [Evasion Rate Decrease II] on all enemies for 2 turn(s).

Adjusted Effect

When attacking:

· Gain [Defense Increase I] for 1 turn(s).

 

If there are 3 or more enemies

100% chance to inflict [Evasion Rate Decrease III] on all enemies for 2 turn(s).

Bors

[Flame Relic] Active Skill 3 – Fiery Sweep

Previous
Effect

Attacks all enemies. Damage: 68% ATK + 3% Max HP.

 

70% chance to grant all allies [Counterattack Damage Increase II] for 2 turn(s).

Adjusted
Effect

Attacks all enemies. Damage: 68% ATK + 3% Max HP.

 

70% chance to grant all allies [Counterattack Damage Increase II] for 3 turn(s).

[Frost Relic] Active Skill 3 – Erupting Chill

Previous
Effect

Attacks all enemies 3 times. Damage: 78% ATK + 3.3% Max HP.

 

80% chance to grant all allies [Counterattack Damage Increase II] for 2 turn(s).

Adjusted
Effect

Attacks all enemies 3 times. Damage: 78% ATK + 3.3% Max HP.

 

80% chance to grant all allies [Counterattack Damage Increase II] for 3 turn(s).

[Storm Relic] Active Skill 3 – Sharp Sweep

Previous

Effect

Attacks all enemies. Damage: 68% ATK + 3% Max HP

 

70% chance to grant all allies [Counterattack Damage Increase II] for 2 turn(s).

Adjusted

Effect

Attacks all enemies. Damage: 68% ATK + 3% Max HP

 

70% chance to grant all allies [Counterattack Damage Increase II] for 3 turn(s).

Gareth

[Fire, Frost, Storm Relics] Active Skill 1 – Exhaustive Fist

Previous
Effect

Attacks 1 enemy 2 times. Total damage: 40% ATK + 1.8% Max HP.

 

20% chance to inflict [Stun] for 1 turn(s).

Adjusted
Effect

Attacks 1 enemy 2 times. Total damage: 40% ATK + 1.8% Max HP.

 

30% chance to inflict [Stun] for 1 turn(s).

Arthur

Passive Skill 1 – Commanding Shout

Previous
Effect

Lv. 3 Skill: Passive Cooltime -1

Adjusted
Effect

Lv. 3 Skill: CS Rate turn(s) +1

Kyrddin

Passive Skill 1 – Raging Darkness

Previous
Effect

Lv. 2 Skill: Increase ATK, Defense Increase turn(s) +1

Adjusted
Effect

Lv. 2 Skill: Increase ATK, Defense Increase turn(s) +2

Passive Skill 2 – Nocturnal Fay

Previous
Effect

Default Skill Uses 1

Lv. 2 Skill: Max Uses +1

Adjusted
Effect

Default Skill Uses 2

Lv. 2 Skill: Max Uses +2

Clarisin

[Chivalry Tier 4] – Relentless Pursuit

Previous
Effect

[Reverberating Charisma] inflicts [Evasion Rate Decrease III] on all enemies for 2 turn(s).

Adjusted
Effect

[Reverberating Charisma] inflicts [Evasion Rate Decrease III] on all enemies for 3 turn(s).

[Chivalry Tier 8] – Seize the Moment

Previous
Effect

[Jaw Twister] Damage: 59% ATK.

Adjusted
Effect

[Jaw Twister] Damage: 83% ATK.

Bedivere

[Storm Relic] Active Skill 2 – Gale Spear

Previous

Effect

Gain [CS Rate Increase II] for 3 turn(s).

 

Attacks 1 enemy. Damage: 126% ATK.

Adjusted
Effect

Gain [CS Rate Increase II] for 3 turn(s).

 

Attacks 1 enemy. Damage: 140% ATK.

Morgan

[Storm Relic] Active Skill 3 – Eye of Disaster

Previous
Effect

Attacks all enemies 2 times. Total Damage: 98% ATK.

 

60% chance to inflict [Sleep] for 1 turn(s).

80% chance to inflict [Recovery Disruption] for 1 turn(s).

Adjusted

Effect

Attacks all enemies 2 times. Total Damage: 98% ATK.

 

80% chance to inflict [Recovery Disruption] for 1 turn(s).

60% chance to inflict [Sleep] for 1 turn(s).

Gillien

Passive Skill 3 – Flexible Diplomacy

Previous
Effect

Cooldown: X

Adjusted
Effect

Cooldown: 1 turn(s)

Turin

[Chivalry Tier 8] – Research Results

Previous
Effect

[Healing Elixir] 100% Max HP recovery

Cooldown: X

Adjusted

Effect

[Healing Elixir] 30% Max HP recovery

Cooldown: 1 turn(s)

Passive Skill 2 – Darkwoods’ Grace

Previous
Effect

[Recovery Powder] 100% Max HP recovery

Cooldown: X

Adjusted

Effect

[Recovery Powder] 30% Max HP recovery

Cooldown: 1 turn(s)

Nicholas

[Flame Relic] Active Skill 2 – Heretical Flame

Previous
Effect

Attacks up to 2 random enemies. Damage per hit: 70% ATK.

 

inflicts [Effect Resistance Decrease I] for 2 turn(s).

Adjusted
Effect

Attacks up to 2 random enemies. Damage per hit: 108% ATK.

 

Inflicts [Effect Resistance Decrease I] for 2 turn(s).

[Storm Relic] Active Skill 2 – An Ominous Wind

Previous
Effect

Attacks up to 2 random enemies. Damage per hit: 54% ATK.

 

Inflicts [Effect Resistance Decrease I] for 2 turn(s).

Adjusted
Effect

Attacks up to 2 random enemies. Damage per hit: 108% ATK.

 

Inflicts [Effect Resistance Decrease I] for 2 turn(s).

Ban

[Flame Relic] Active Skill 2 – Furious Strikes

Previous
Effect

Attacks 1 enemy 2 times. Total damage: 64% ATK. Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.6% ATK.

 

50% chance to inflict [Attack Speed Decrease I] for 2 turn(s).

Adjusted
Effect

Attacks 1 enemy 2 times. Total damage: 64% ATK. Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.2% ATK.

 

50% chance to inflict [Attack Speed Decrease I] for 2 turn(s).

[Flame Relic] Active Skill 3 – Fiery Tornado

Previous
Effect

Attacks 1 enemy 4 times. Total damage: 92% ATK. Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 1.2% ATK.

 

The last two hits have a 80% chance to reduce the target’s Attack Gauge by 20%.

Adjusted
Effect

Attacks 1 enemy 4 times. Total damage: 92% ATK. Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.3% ATK

 

The last two hits have a 80% chance to reduce the target’s Attack Gauge by 20%.

[Frost Relic] Active Skill 2 – Frozen Rush

Previous
Effect

Attacks 1 enemy 3 times. Total damage: 63% ATK. Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.9% ATK.

 

Upon each hit, 30% chance to gain [Attack Speed Increase I] for 2 turn(s).

Adjusted
Effect

Attacks 1 enemy 3 times. Total damage: 63% ATK. Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.2% ATK.

 

Upon each hit, 30% chance to gain [Attack Speed Increase I] for 2 turn(s).

[Frost Relic] Active Skill 3 – Lion’s Advance

Previous
Effect

Attacks all enemies 2 times. Total Damage: 50% ATK. Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.6% ATK.

 

50% chance to reduce the target’s Attack Gauge by 10%.

Adjusted
Effect

Attacks all enemies 2 times. Total Damage: 50% ATK. Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.2% ATK.

 

50% chance to reduce the target’s Attack Gauge by 10%.

[Storm Relic] Active Skill 2 – Stormy Fangs

Previous
Effect

Attacks 1 enemy 4 times. Total damage: 64% ATK. Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 1.2% ATK.

 

50% chance to reduce the target’s Attack Gauge by 5%.

Adjusted
Effect

Attacks 1 enemy 4 times. Total damage: 64% ATK. Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.2% ATK.

 

50% chance to reduce the target’s Attack Gauge by 5%.

[Storm Relic] Active Skill 3 – Ravaging Tornado

Previous
Effect

Attacks 1 enemy 5 times. Total Damage: 90% ATK. Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 1.5% ATK.

 

The first two hits have a 40% chance to gain [Attack Speed Increase I] for 3 turn(s).

Lv.2: ATK Damage +35%

Lv.3: ATK Damage +35%

Lv.6: ATK Damage +35%

Adjusted
Effect

Attacks 1 enemy 5 times. Total Damage: 90% ATK. Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.4% ATK.

 

The first two hits have a 40% chance to gain [Attack Speed Increase I] for 3 turn(s).

Lv.2: ATK Damage +25%

Lv.3: ATK Damage +30%

Lv.6: ATK Damage +40%

[Chivalry Tier 8] – King’s Hunt

Previous
Effect

[Lion’s Rage] grants self [Fierce Blade] for 2 turn(s).

Adjusted
Effect

[Lion’s Rage] grants self [Fierce Blade] and [Drain Increase] for 2 turn(s).

* Drain Increase: 15% has been added.

Tristan

[Flame Relic] Active Skill 3 – Spectral Dance

Previous
Effect

Attacks 1 enemy 8 times. Total damage: 96% ATK. Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.3% ATK

 

Charges Attack Gauge by 30%.

Adjusted
Effect

Attacks 1 enemy 8 times. Total damage: 96% ATK. Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.6% ATK.

 

Charges Attack Gauge by 30%.

[Frost Relic] Active Skill 2 – Shadow Throw

Previous
Effect

Attacks 1 enemy and 1 random enemy. Total damage: 70% ATK. Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.6% ATK.

 

Then, if the target has [Protection], deals additional damage 2 times. Total damage: 70% ATK.

Attacks 2 random enemies.

Adjusted
Effect

Attacks 1 enemy and 1 random enemy. Total damage: 70% ATK. Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.3% ATK.

 

Then, if the target has [Protection], deals additional damage 2 times. Total damage: 70% ATK.

Attacks 1 enemy and then a random enemy.

[Frost Relic] Active Skill 3 – Deadly Strike

Previous
Effect

Attacks 1 enemy. Damage: 98% ATK. Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.3% ATK

 

100% chance to inflict [Attack Speed Decrease I] for 2 turn(s).

Adjusted
Effect

Attacks 1 enemy. Damage: 98% ATK. Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.6% ATK.

 

100% chance to inflict [Attack Speed Decrease I] for 2 turn(s).

[Storm Relic] Active Skill 3 – Blade of Bleeding

Previous
Effect

Attacks 1 enemy 3 times. Total damage: 99% ATK. Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.3% ATK.

 

Inflict [Attack Speed Decrease I] for 2 turn(s).

 

Then, if the target has [Protection], deals additional damage 1 time. Damage: 33% ATK.

Adjusted
Effect

Attacks 1 enemy 3 times. Total damage: 99% ATK. Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.6% ATK.

 

Inflict [Attack Speed Decrease I] for 2 turn(s).

 

Then, if the target has [Protection], deals additional damage 1 time. Damage: 33% ATK.

[Chivalry Tier 8] – Blade Storm

Previous
Effect

670% ATK.

Total Extra Damage per ATK SPD point: 1.5% ATK

Adjusted
Effect

100% ATK.

Total Extra Damage per ATK SPD point: 0.6% ATK.

Trygve

[Flame Relic] Active Skill 2 – Aim for the Vitals

Previous
Effect

Attacks 1 enemy. Damage: 35% ATK.

Each point of ATK SPD increases damage per Point. Total Extra Damage per Point: 0.3% ATK.

 

100% chance to trigger [Mark Explosion].

Adjusted
Effect

Attacks 1 enemy. Damage: 35% ATK.

Each point of ATK SPD increases damage per Point. Total Extra Damage per Point: 0.1% ATK.

 

100% chance to trigger [Mark Explosion].

[Frost Relic] Active Skill 2 – Aim for the Vitals

Previous
Effect

Attacks 1 enemy. Damage: 35% ATK.

Each point of ATK SPD increases damage per Point. Total Extra Damage per Point: 0.3% ATK.

 

Deals additional damage equal to 35% ATK upon triggering [Mark Explosion].

Adjusted
Effect

Attacks 1 enemy. Damage: 35% ATK.

Each point of ATK SPD increases damage per Point. Total Extra Damage per Point: 0.1% ATK.

 

Triggers [Mark Explosion if target has [Mark]

[Frost Relic] Active Skill 3 – You’re All Tied Up

Previous
Effect

Attacks all enemies 3 times. Damage: 49% ATK.

Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.3% ATK.

 

If target has [Mark]:

60% chance to inflict [Confusion] for 1 turn(s).

Adjusted
Effect

Attacks all enemies 3 times. Damage: 49% ATK.

Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.2% ATK.

 

If target has [Mark]:

60% chance to inflict [Confusion] for 1 turn(s).

[Storm Relic] Active Skill 3 – Electric Strike

Previous
Effect

Attacks 1 enemy 4 times. Total damage: 100% ATK.

Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 1.2% ATK.

 

If target has [Mark]:

Attacks 1 more time. Damage: 25% ATK.

Lv.4: ATK Damage +45%

Lv.5: ATK Damage +45%

Adjusted
Effect

Attacks 1 enemy 4 times. Total damage: 100% ATK.

Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.4% ATK.

 

If target has [Mark]:

Attacks 1 more time. Damage: 25% ATK.

Lv.4: ATK Damage +36%, Extra Damage +9%

Lv.5: ATK Damage +36%, Extra Damage +9%

Lionel

[Flame Relic] Active Skill 3 – Queen Bee’s Blistering Assault

Previous
Effect

Attacks all enemies 3 times. Total Damage: 51% ATK.

 

Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.9% ATK.

Adjusted
Effect

Attacks all enemies 3 times. Total Damage: 51% ATK.

 

Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.2% ATK.

[Storm Relic] Active Skill 3 – Queen Bee’s Blistering Assault

Previous
Effect

Attacks all enemies 3 times. Total Damage: 51% ATK.

 

Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.9% ATK.

Adjusted
Effect

Attacks all enemies 3 times. Total Damage: 51% ATK.

 

Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.2% ATK.