Morgan is summoned with the Fire Relic, her Fire Relic is extremely powerful and perhaps just above her Frost Relic which is useful in certain dungeons due to affinity. Once you have Morgan on your roster, you will want to take her Fire Relic to max 6 star and fully awakened.
Morgan is absolutely essential in this game! She’s key for both early and late-game, especially in dungeons and boss fights, thanks to her ability to apply powerful debuffs like 80% extra damage taken and 40% less defense. To get the most out of her, make her your fastest character and stack her with accuracy to land those debuffs consistently. Focus on upgrading her passive abilities to lower cooldowns and keep her impact high.
Morgan’s relics
Death Throes
Default
Story: ★★★★★
Arena: ★★★★★
Forbidden: ★★★★★
Favor: ★★★★★
Penveid: ★★★★★
Gorgos: ★★★
Aldri: ★★★★
Terrasque: ★★★★★
Yskalhaig: ★★★★★
Apolleia: ★★★★★
Asrellus: ★★★★★
Cernunnos: ★★★★★
Crom: ★★★★★
Northern Gargoyle
Story: ★★★★★
Arena: ★★★★★
Forbidden: ★★★★★
Favor: ★★★★★
Penveid: ★★★★★
Gorgos: ★★★
Aldri: ★★★★★
Terrasque: ★★★★★
Yskalhaig: ★★★★★
Apolleia: ★★★★★
Asrellus: ★★★★★
Cernunnos: ★★★★★
Crom: ★★★★
Typhoon’s Eye
Story: ★★★
Arena: ★★★
Forbidden: ★★★
Favor: ★★★
Penveid: ★★★
Gorgos: ★★★
Aldri: ★★★
Terrasque: ★★★
Yskalhaig: ★★★
Apolleia: ★★★
Asrellus: ★★★
Cernunnos: ★★★
Crom: ★★★★
Morgan’s Build
4 Piece
Vigor Set
2 Piece
Accuracy Set
Main Stat
Accuracy (%)
Sub Stats
ATK (%)
CS DMG (%)
Evasion (%)
ATK SPD
Main Stat
HP (%)
Sub Stats
ATK (%)
CS DMG (%)
Evasion (%)
ATK SPD
Main Stat
SPD
Sub Stats
ATK (%)
CS DMG (%)
Evasion (%)
ATK SPD
Main Stat
Accuracy (%)
Sub Stats
ATK (%)
CS DMG (%)
HP (%)
ATK SPD
Focus Set
Main Stat
SPD
Sub Stats
ATK (%)
CS DMG (%)
HP (%)
ATK SPD
Focus Set
Main Stat
HP
Sub Stats
ATK (%)
CS DMG (%)
HP (%)
ATK SPD
Focus Set
Morgan’s Passives
You will want to try to prioritize Morgan’s 2nd and 3rd Passives. Passives 2 and 3 are the most crucial. Passive 2 triggers Skill 2 to strip buffs and reduce Attack Gauge, while Passive 3 is essential for consistently applying DEF Decrease and Damage Taken Increase debuffs during attacks.
2/2
Veil of Night
Cooldown: 8 turns
When attacking while Current HP is 50% of lower:
100% chance to change the weather to [Night].
100% chance to gain [Effect Accuracy Increase III] for the rest of the battle, as long as the weather is [Night].
100% chance to gain [Attack Speed Increase III] for the rest of the battle, as long as the weather is [Night].
100% independent chance to inflict [Suspended Animation] on each enemy for 5 turns.
skill level up
Lv 2: Max uses +1, Passive Cooldown Time +7
2/2
Veil of Night
Cooldown: 8 turns
When attacking while Current HP is 50% of lower:
100% chance to change the weather to [Night].
100% chance to gain [Effect Accuracy Increase III] for the rest of the battle, as long as the weather is [Night].
100% chance to gain [Attack Speed Increase III] for the rest of the battle, as long as the weather is [Night].
100% independent chance to inflict [Suspended Animation] on each enemy for 5 turns.
skill level up
Lv 2: Max uses +1, Passive Cooldown Time +7
2/2
Veil of Night
Cooldown: 8 turns
When attacking while Current HP is 50% of lower:
100% chance to change the weather to [Night].
100% chance to gain [Effect Accuracy Increase III] for the rest of the battle, as long as the weather is [Night].
100% chance to gain [Attack Speed Increase III] for the rest of the battle, as long as the weather is [Night].
100% independent chance to inflict [Suspended Animation] on each enemy for 5 turns.
skill level up
Lv 2: Max uses +1, Passive Cooldown Time +7
Morgan’s Patch notes
Date | |
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